I design and prototype spatial and tangible experiences. I recently graduated from Carnegie Mellon University, where I studied Design, Game Design, and Physical Computing. I find joy when I am able to materialize 3D experiences that people can touch and experience, and my skills allow me to put these experiences in context through real prototypes.

I was previously the first 3D Interaction Designer at Cruise Automation, where I designed and built spatial experiences for self-driving technologies.

I’m currently prototyping humane interfaces at Brain Technologies.

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