I design and prototype spatial and tangible experiences. I graduated from Carnegie Mellon University, where I studied Design, Game Design, and Physical Computing.

I’m currently designing 3D procedural authoring tools at Adobe.

Previously, I designed 3D interactions for self-driving vehicles at Cruise Automation and prototyped solutions for emerging technologies at IDEO CoLab.

When not designing, you can find me skateboarding, climbing, or jotting down something on my field notes.


Feel free to email me or check out my resume!