I design and prototype spatial and tangible experiences.
I graduated from Carnegie Mellon University, where I studied
Game Design, and
I was previously the first 3D Interaction Designer at
where I designed and built spatial experiences for self-driving vehicles.
I’m currently designing 3D procedural authoring tools at
prototyping solutions for emerging technologies at
When not designing, you can find me skateboarding, climbing, or
jotting down something on my field notes.
Feel free to
email me or
check out my