I design and prototype spatial and tangible experiences. I graduated from Carnegie Mellon University, where I studied Design, Game Design, and Physical Computing.

I was previously the first 3D Interaction Designer at Cruise Automation, where I designed and built spatial experiences for self-driving vehicles.

I’m currently designing 3D procedural authoring tools at Adobe and prototyping solutions for emerging technologies at IDEO CoLab.

When not designing, you can find me skateboarding, climbing, or jotting down something on my field notes.

Feel free to email me or check out my resume!