Spring 2019
2 Weeks
This project is a protoype of a VR environment that seeks to communicate the complexities of someone’s taste by creating a metaphorical virtual museum full of various collections of items, books, etc.
I have this belief that taste is the glue that drives any creative person, making it crucial to have and grow and to see in future collaborators. Unfortunately, it seems to be extremely difficult to accurately depict.
Someone trying out my project at my program's final show.
Diagram of heiarchy of collections.
An overview of the environment in the prototype. Inspiration (maybe obviously) drawn from Disney's Inside Out.
Details of some of the islands.
Highlighted view of a single item.
Comparative view of how seemingly disparate items relate to each other.
Interactions designed as nuances for state changes.